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  • SosoTasty

    A playful typographic visualization that uses our custom Twitter engine to track the tastiest trends in the conversation about all things food. Worked on general Javascript programming. Details at Sosolimited. See the project live.
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  • Crisscross Signal Spire

    This interactive public sculpture visualizes the conversation between the city of Boston and its residents. Data from Boston 311 requests is visualized in real time, creating an illuminated barometer for the community. Worked on D3.js and OpenFrameworks development. Details at Sosolimited.
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  • Inventor Connector

    This web application visualizes the threads of collaboration between thousands of inventors at Qualcomm. It celebrates Qualcomm’s culture of invention and facilitates new collaborations among its team members. Worked on D3.js and entire webapp development. Details at Sosolimited.
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  • Jabil Blue Sky Center

    This high fidelity interactive experience lets visitors to Jabil's Blue Sky Center dive into the story of the company. Eighteen touch enabled screens form an immersive portal into the vast universe of Jabil's capabilities. Worked on Cinder software development. Details at Sosolimited.
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  • Who’s Gonna Win

    For Super Bowl XLVIII, Sosolimited partnered with Wasserman Media Group and Verizon to build the first social-media driven light show on the Empire State Building. By analyzing 7.5 million tweets with a custom algorithm, we were able to measure fan sentiment around each team. Worked on data visualizations. Details at Sosolimited.
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  • Tell-a-Tree NYC

    As a fellow for ITP Camp 2013, I developed a project focused on learning more about the Raspberry Pi. The project, dubbed Tell-a-Tree NYC, was created around the concept of allowing people to share a secret with a tree in a park (which later became a birdhouse), only to surreptitiously have that secret released from another birdhouse at an opposite side of the park, for all to hear. The programming involved recording audio on demand to a Pi, and sharing that audio wirelessly to other Pi's on a private wireless network. This is the first prototype that I expect to continue working on in the future. See the code on Github.
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  • From Story to Tech: a methodology project

    Recently, I developed a methodology for ideating interactive experiences based on narrativity in literature. As I was awarded a fellowship to present at ITP Camp 2013, by the ITP program at New York University, I set out to distill my design process for ideating holistic design projects, which resulted in this methodology. The method is in the form of a hand-out questionnaire, and is used to transform a basic piece of narrative literature into an interactive event-design project. I presented the methodology as a workshop at Camp, leading creatives and technologists through the process of ideating coherent and fun projects. I also developed a technological project for Camp, covered in another post. See the method here.    
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  • La Grande École

    Internship project for UQAM. Urban installation and social web platform for sharing and adressing uses of public space in downtown Montreal, within the context of UQAM's main university campus. Outdoor classroom where sharing one's knowledge and current learnings is the way to repopulate this once problematic downtown plaza. Developed the online sharing platform (mobile & desktop websites) linked to the physical space via QR codes. Also a performing space for different festivals (music, poetry, etc). With Serina Tarkhanian, for UQAM. http://www.lagrandeecole.uqam.ca/  
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  • La Grande École – the social sharing website

    Half of the project was this social web platform for sharing one's knowledge and current learnings. Featured mobile & desktop websites. The mobile site encourages users to share what they are currently learning by sharing either text (Twitter) or photos (Instagram) via our website. Coded with HTML5 / CSS3 / jQueryMobile on a Wordpress platform. Uses the Instagram, Twitter and Facebook APIs for sharing and pulling data. Works on iOS (iPhone, iPad) and Android. Developed with Jules Renaud, designed with Serina Tarkhanian, for UQAM. http://www.lagrandeecole.uqam.ca/  
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  • Les Machines à Destin

    The Machines à Destin, which means The Destiny Machines (in French), was an interactive installation project by students in the Event Design program at UQÀM. I helped with the physical computing & Arduino aspect for creating the telephone/chair machine, which when answered tells you to ask a question that is answered jokingly by a screen hidden in a drawer built into the seat. The project was an amusing take on one's destiny by answering questions about Who, When, and Where. By Pauline Arnaud, Marcio Lana-Lopez, Marine Ledoux-Lebard, Morgane Lemetayer, Camille Lepage-Mandeville and Anne-Laure Siat, with Cindy Cornu, Julian Vogels and myself.
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  • Le Sapin Partagé

    Interactive urban installation created for the Plateau Mont-Royal district. Push a button and hear different Montrealers' stories of how they celebrate Xmas in their culture & family. Meant to celebrate the cultural diversity of the Main, Montreal's historic Saint-Laurent boulevard, along with our collective Xmas traditions. A Facebook page allowed passers-by to share their own stories. Low-cost project with recycled materials and self-powered technologies. With Jorge Garcia.
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  • Event Design exhibition UQAM

    Final exhibition of my graduate program in Event Design at UQAM. Design and production of the vernissage of the exhibition. Design of my final project's presentation module. http://www.commentcelebrermontreal.com/  
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  • Porte voix

    Cultural event project for the 375th anniversary of Montréal. Porte voix wishes to celebrate our city by rediscovering its history through our parks, but in their own voice. As witnesses to our affairs since we first came to the island, the trees are perfect for helping us rediscover our history and who we are. Stories are weaved through the trees, as some recount our history & forgotten legends, while others even make fun of our weird customs. Rediscovering our history, from nature's point of view. Concept, programming and content found in this summarized presentation document. Also, built this microsite to present prototypes of audio content.
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  • Porte voix – the audio demo website

    Presenting my Porte voix project during our end-of-year exhibition meant having an audio demonstration of what it would feel like to wander through a park where trees try to talk to you. This website simply presented audio samples on an interactive Bing map, mimicking the experience of hearing bits of a story from one talking tree or another, and assembling the complete tale as you go along. Built on Wordpress. Visit site here.
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  • SHEBAM!

    Urban participatory installation/event for Nuit Blanche de Montréal, an annual all-night winter culture festival. A percussive tube drum monster on wheels, SHEBAM moved around downtown Montreal to fire-up the frozen throngs of people by having them drum together hellishly into the night. I additionally developed a website and social platform for sharing our movements & interacting with followers during the event. Student project at UQAM.  
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  • SHEBAM! – the website

    Created a website for this project which served as a documentation archive and project presentation site for the public to explore our creative & production process of the event. Also displayed our live tweets and photos to let people know of where we were wandering about during the Nuit Blanche in downtown Montreal. Built with Wordpress. Created with Leila Alexandre.  
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  • Chinese week UQAM

    Urban installation for Chinese Week at UQAM, continuing the theme of education. Starting with the idea of how people who learn a new language will write words on post-it notes and stick them around the house, we created its public equivalent where people can take home Chinese translations of hundreds of things on-site and practice their mandarin on-the-go or while they relax on La Grande École.
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  • DailyTousLesJours

    Helped-out on a few projects at DailyTousLesJours, a participatory event design studio run by Mélissa Mongiat and Mouna Andraos, both of whom were my professors in Event Design at UQAM. DailyTousLesJours > Machine a Turlute DailyTousLesJours > Kit Operette  
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  • Raumlabor workshop

    Building & exploration workshop entitled "Tools for an Unknown Future" directed by Markus Bader from the Berlin-based studio Raumlabor. Questions of building for communication and interaction between festival goers and homeless dwellers of the area. Organized by the MUTEK electronic music festival in Montréal.
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  • Event Design 2012 website

    Designed and developed a website for showcasing the work of the 2012 cohort of the Event Design program at UQAM. Designed with Anais Favier. Click here for the website.
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  • Jardin des Secrets

    Installation-event proposal for the International Litterature Festival of Montreal. A garden of secrets is grown out of the passing of people in this busy downtown area, where people are invited to whisper secrets to their devoted confidants, the flowers. The experience grows and grows as new secrets accumulate in a cloud of whispers that are played back in the garden. On the plaza's surrounding structures, more secrets are featured that are entered through the mobile & desktop web platform. Additionally, selected authors are called upon for writing short stories based on the secrets, which are then shared on the web and published in a limited edition publication. Created with Serina Tarkhanian during the DESS in Event Design.
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  • The imagination toolkit

    This toolkit is meant to enable us to re-imagine certain forgotten public spaces that are very typical of Montreal. These tools help to inspire the viewer in infusing his or her creativity in the space to rediscover its uses and value in the cultural fabric of our city. With Marie-France Boucher & Serina Tarkhanian.
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  • Pneus / Champ Libre

    Pneus was a responsive pneumatic installation formed from inflated plastic cells interconnected through electronic sensors, creating a sensate & interactive environment where audio, video, and lighting changed according to the presence of visitors and the traffic outside. Created for the Champ Libre public art event in 2008. Participated in creating and organizing the installation, under Patrick Harrop & Sha Xin Wei at the Topological Media Lab.
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  • Remedios’ Terrarium

    New media arts installation & exhibition presented at the FOFA Gallery at Concordia University, in 2008. Featured an interactive ambient environment and various installations. Participated in creating and coordinating the exhibition under Sha Xin Wei at the Topological Media Lab.
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  • GEM/InI

    Contemporary dance performance which I managed and created with a dance performer, a realtime video artist, and a live musician. Infrared video tracking of the dancer’s movements was transformed into 4 different realtime video projections on stage. Created during my bachelor's degree at Concordia University. Presented at McGill University’s Moyse Hall theater and selected for the 2007 Montreal Fringe Festival.
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